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Making an iPhone game using only Interface Builder

April 14, 2009

clownce_link_image.jpgCan you make an iPhone game using only the interface builder and no additional libraries? Yes, and I’ll show you how.
If you are going to build a game for iPhone, I highly recommend using a game library like cocos2d. But before you dig in and learn and entirely new framework, you can tear through most of the basics — acceleration, sounds and music, touch control — by building a simple game using only IB and some png files.

This is exactly how I built my first iPhone game, Clownce. I am making the source to that game public so people can look it over. If you find it helpful, please support this effort by spending a whopping $.99 on Clownce in the app store:

http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306129507&mt=8

To download the code, right click the link below and unzip it:

Comments

4 Responses to “Making an iPhone game using only Interface Builder”

  1. Mads Rasmussen on April 28th, 2009 4:11 pm

    Isn’t the link to the code missing or am I missing something?

  2. cc on May 25th, 2009 10:30 pm

    hi. link missing

  3. Dru on October 22nd, 2009 3:18 am

    I bought Clownce Retro from the App Store yesterday; a fun little game, well worth $0.99.

    Could you add the missing link to the code, please?

    Kind regards

  4. converse all star on August 30th, 2010 8:00 pm

    Good post.Thanks for your sharing.
    http://www.conversewu.com

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