YotD Update
April 18, 2008
I’ve slowed down my posting quite a bit, and the reason is the game I’m working on is coming along a lot faster than I thought.

I had planned on posting a bunch of update videos, basically just capturing some of my unit tests and so on, partly because I thought they’d be interesting, partly because I thought they would generate interest in the project. I’m still not sure if I should do this or not. I want to, but since my own deadline is winter (a deadline I will probably beat by a good 6 months, at this rate), I’m thinking I should keep things under wraps.
A better reason (I think) to keep things quiet for now is that although I’m tearing through the game, it doesn’t look that great. I’m going to need to find myself an artist here at some point, because my noble efforts aren’t quite cutting it.






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