YotD: Cube Assault
March 3, 2008
I might as well announce this right away. Part of the impetus for shifting Stromcode’s focus from win32 and related topics to C# and XNA is that I will be building a game for the first round of XNA community games, targeting the holiday 2008 date range.
The game is tentatively called Year of the Dragon: Cube Assault, which is a horrible name and not the final name at all. For quite a while, one of my dream projects has been a very ambitious FPS called Year of the Dragon, something that I’ve had to satisfy myself with designing rather than coding due to its scope. In the meantime, I’ve been trying to figure out how to at least develop a few mini games in the Year of the Dragon universe to support that project, whenever it may be that I’m able to do it.
Watch Stromcode for updates, videos, and more as the project comes together.




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