TouchArcade: ‘Rogue Runner’ Exemplifies Why App Store Gaming is Awesome
TouchArcade wrote a wonderful review of our game Rogue Runner today. After 2 months and 5 updates, it’s wonderful to see our little game take off. Read more »
An Introduction to HLSL (Part II)
Continuing on in our exploration of HLSL, let’s look at building a simple shader that applies a texture to a model using UV coordinates. Read more »
XNA
As the first step in my new game project The Deadlings, I’ve...
In a previous article we looked at how to use custom shaders...
Code
I have been pretty vocal in the past about my issues with the...
For a project I’m currently working on, I wanted to parse...
Can you make an iPhone game using only the interface builder...
Blog
I am definitely looking forward to developing for Windows Phone...
One of the reasons entrenched Windows users find switching to...
Web
For a project I’m currently working on, I wanted to parse...
This is a repost of something I put together a couple years ago,...
It’s been almost a year and a half since I started making...
Stromcode Updates
The New StromcodeWe’re making changes to Stromcode (again). We’re moving to focus on game development technologies, the web, PHP and C#. The...





